I totally forgot to post here, but I’ve recently released the DreamSDK R2 package! A lot of improvements and changes are included in this release, like: Full Code::Blocks IDE integration, including debugging on the real hardware, directly from the IDE! DreamSDK Manager was redesigned and improved a lot. A lot of new tools are included… Read More »
So after almost 2 months of intensive work, I’m really happy to announce you that my latest project is done: DreamSDK R1 is out. DreamSDK is a modern, ready-to-use environment for the Sega Dreamcast development designed for the Microsoft Windows platform. Main features are: Fast & easy to install: just double-click on the setup file… Read More »
As I stated on Twitter, I’ve released all the source codes of all my tools I’ve published through years. Most of them are written in Pascal Object/Delphi, but some of them are written in C/C++. All these tools were originally published almost 15 years ago, so a lot of them will not work on modern… Read More »
I’ve just a made a mirror of the excellent Dreamcast site run by Lars Olsson. You can find it here.
If the Sega Dreamcast world is familiar to you, you most certainly know the CDI image format. CDI images are mostly bootable images for the Dreamcast: simply burn the CDI disc image and then put that burned CD-R inside the Dreamcast to see the game booting. CDI images are generated with a tool named Padus DiscJuggler.… Read More »
I just put back online a website dump of the excellent jj1odm hacker. He’s the japanese man behind the SD Card adapter for the Dreamcast. Click here to access to the dump.
I just released gditools.py GUI for Windows and Linux 64-bit for the excellent gditools.py script by FamilyGuy. This Python script was made to handle GD-ROM image files (*.gdi) on several platforms. If you’re interested, go here.